Guardian UK - The phrase 'art game' means very different things to different people. True, some dismiss the whole idea as pretentious nonsense, the cynical appropriation of a mass entertainment platform by opportunist design students. But we'll ignore those views for now.
For others, it's about the sometimes disturbing experimental games produced by the likes of Jonatan Söderström and Jason Rohrer. Titles such as Clean Asia! and Passage have the trappings of sophisticated commercial releases, but often comment on the game development process or use game structures to explore much darker themes and ideas. Read more.
For others, it's about the sometimes disturbing experimental games produced by the likes of Jonatan Söderström and Jason Rohrer. Titles such as Clean Asia! and Passage have the trappings of sophisticated commercial releases, but often comment on the game development process or use game structures to explore much darker themes and ideas. Read more.
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