Friday, July 24, 2015

Andy Warhol Became the First Modern Digital Artist 30 Years Ago

Inverse  - On July 23, 1985, Commodore Business Machines welcomed a shoulder-padded crowd into Lincoln Center’s Vivian Beaumont Theater for the unveiling of the Amiga 1000, a personal computer designed to put graphics front and center. At the time, 16 bits was a lot of bits, enough to make video games feasible and facilitate poor quality photo editing.  Read more.

Triple Canopy Purchase: N.Y.U. Library Acquires Archive of Renowned Online Art Journal

NY Times (arts beat blog) - When libraries acquire the archives of an art and literary magazine, they usually do so after a magazine has been around for decades and the files arrive by truck, in dusty boxes measured in linear feet.

But on Monday, the Fales Library and Special Collection at New York University announced the acquisition of the archive...read more

Wednesday, July 22, 2015

Reinventing An Artistic Identity: Digital Artist Kim Thore

NPR - Kim Thore became an artist at an early age (eight, to be exact). She has trained in everything from watercolor to drawing, pastels and sculpture. In her 30's, she took a break from producing art, but found ways to engage her creative energy in a more corporate realm, through design, marketing, and public relations.  Read more.

Sunday, July 5, 2015

From STL to 3MF: The Lingua Franca of 3D Printing

TCT Magazine - We are at a pivotal moment in the history of manufacturing. Modern additive manufacturing has the ability to create amazing things, to manufacture objects that would have been difficult or even impossible to fabricate just a few years ago. We can now manufacture items of unprecedented complexity - and the industry continues to innovate at a rapid pace.  Read more.

Saturday, July 4, 2015

Ascribe ownership registry helps artists manage valuable digital creations

TCT Magazine - Ascribe is a service aimed at artists, galleries and collectors to showcase, transfer and archive digital art. The central concept around ascribe is to put the creators first by allowing users to claim ownership and have control over their digital property whilst giving them the chance to share their creations. Ascribe can also help strengthen the valuation of digital art by verifying its provenance; benefitting everyone in the art market, from creator to collector.  Read more.

Graphic digital art at Penn College explores richness of the psyche

Penn State News - A mental health counselor-turned-artist brings his perspective to The Gallery at Penn College with an exhibit of contemporary digital compositions running July 9 through Aug. 9.

Daryl Thetford’s “The Struggle to Evolve Before the End of Time” explores...read more